Senin, 12 September 2011

Grand Chase Sieghart Job


Gladiator
Weapon: Gladius

Obtained: Base Job (Quest Required,Starting in Korean )

Level Obtained: 0

Quote:

* "You've just signed your death warrant."
* "Yeah, you should just go ahead and attack, if you have the courage."
* "Eat this!"
* "Yep, yep, it's about time for me to start."
* "That was nothing!"
* "Damn."
* "Too easy!"


Contents
[hide]

* 1 Gladiator Characteristics
* 2 Gladiator Skills
o 2.1 General
o 2.2 Regular Skills
o 2.3 Rage Skills
* 3 Gladiator Guides
* 4 Gladiator Videos

Gladiator Characteristics

The Gladiator is not only an excellent swordsman, but also an excellent fighter. He uses every part of his body to attack and can smash through nearly any barrier or enemy with his body. From within his body he generates Rage which increases as he he is attacked or as he attacks. When he is full of rage, his attacks become stronger and he is able to completely destroy his enemies. Note that the rage bar does not need to be completely full to use, but will not last as long.

Once he is filled with rage, all his skills increase in power. His special attacks and abilities will be more powerful and cause more damage. He will also become faster, allowing him to attack more with his special techniques.


Gladiator Skills
General

Unlike most other characters, Sieghart has the unique ability to start combos with his dash attack. This makes ambushing enemies much more effective as you are able to deal high amounts of damage in one dash attack.

His Critical Attack causes him to do a stomp, stunning the target.

All of the extra combos (Up combo, Critical/Double attacks) are available when dash attacking.

He has a 2 hit jump attack combo.
Regular Skills

1st Skill:Iron Crusher: Gladiator's 1st Grade Skill is a two-hit combo, knocking the enemy far back. The first hit is a quick slash and the last hit of this attack is a heavy Gladius slam sending two small energy spikes along the ground.

2nd Skill:Flame Sword: Gladiator's 2nd Grade Skill sends flames roiling up from the ground to knock away a large number of enemies all at once, doing heavy constant damage as they are launched away.

3rd Skill:Grinding Punisher: Gladiator's 3rd Grade Skill has the Gladiator swing downwards before jumping into the air 2 times, each time striking upwards. These 2 jumps send large waves of energy upwards, dealing multiple hits of high damage.


Rage Skills

1st Rage Skill:Iron Crusher: Gladiator's 1st Grade Rage Skill resembles the normal skill, but an extra light upwards blow is added, increasing its power.

2nd Rage Skill:Flame Sword: Gladiator's 2nd Grade Rage Skill resembles the normal skill, but send your enemies flying even further and causes a greater amount of damage. In the end, there's also a large explosion dealing additional damage and shakes the screen.

3rd Rage Skill:Grinding Punisher: Gladiator's 3rd Grade Rage Skill resembles the normal skill, but the power of this attack is greatly increased and the last 2 waves of energy are a lot larger. The last wave of energy is so powerful, it shakes the screen, as well as adding energy strikes.


Warlord
Weapon: Sleaghgrim

Obtained: 2nd Job (Quest Required)

Level Obtained: 20

Quote:

* "No one has fought me, and lived!"
* "If I were you, I'd walk away while I still have my legs attached."
* "What are you doing, noob?"
* "Come on! At least give me a challenge!"
* "So how does it feel to fight with a legend?"
* "Not just anyone can be a legend."


Contents
[hide]

* 1 Warlord Characteristics
* 2 Obtainment Quest
o 2.1 Worn-Out Warlord Mission (GP)
o 2.2 Warlord Mission (Cash)
* 3 Warlord Skills
o 3.1 General
o 3.2 Skills
o 3.3 Rage Skills
* 4 Warlord Guides
* 5 Warlord Videos

Warlord Characteristics

With his matched Pike and Gladius, called Sleaghgrim, the Warlord is a highly specialized job that combines the long reach of the pike and the speed of the gladius. The Warlord excels in smashing through his opponents’ defenses with the long swipes of his pike, granting him access to their inner defenses with his quick gladius. The Warlord often uses his pike to vault over enemies while charging, quickly changing his position on the battlefield, giving him the opportunity to strike from above and behind. His ability to quickly change his positioning gives him many opportunities to strike at undefended backs and sides that his opponents may not expect. The Warlord can capture many enemies single handedly by suddenly dropping down from above or forcing them into a corner with his long reaching pike.

The Warlord's attacks can come from his Gladius or his Pike, giving him a varied array of ranges from which he can assault his opponents. He can quickly close gaps and has an edge in close quarters combat that no other job can equal. Coupled with his "Rage Mode," no other close quarters combat class can compare.
Obtainment Quest
Worn-Out Warlord Mission (GP)

Cost: 4,800 Image:Gp.gif

Sieghart - The Legend of Kanavan
"Sieghart... warrior of Kanavan. Our Queen's wish is that you would be Kanavan's hero now as you had been in the past. Become a Warlord and protect Kanavan! May Bermesiah be everlasting! "
-Vizier to the Queen of Kanavan-

* Obtain 300 Sleaghgrim Fragments: You can obtain these by defeating various monsters from Marsh of Oblivion to Gaikoz's Castle.
* Obtain 10 Gaikoz Swords: You can obtain these by defeating Gaikoz, Boss of Gaikoz's Castle, on *** Difficulty.

Warlord Mission (Cash)

Cost: 6,500 Image:Cash.gif

Sieghart - The Legend of Kanavan
"Sieghart... warrior of Kanavan. Our Queen's wish is that you would be Kanavan's hero now as you had been in the past. Become a Warlord and protect Kanavan! May Bermesiah be everlasting! "
-Vizier to the Queen of Kanavan-

* Obtain 10 Sleaghgrim Fragments: You can obtain these by defeating various monsters from Marsh of Oblivion to Gaikoz's Castle.
* Obtain 1 Gaikoz Sword: You can obtain these by defeating Gaikoz, Boss of Gaikoz's Castle, on *** Difficulty.

Warlord Skills
General

Warlord is basically a fusion off Spearman and Dragon Knight.

Has a 4 hit combo, sweeping his Pike & Sword and then lifting up his targets.

Warlord has the ability to Juggle from his Crit/Double attacks if timed right and otto.

He has slightly longer range than Spearman.

His Dash Attack is two frontal hits.

He can throw his enemies away due to his modified Dash Attack, like Spearman's Grab and his own.

He can Vault over enemies with his pike and sweep behind, or perform a 3 hit combo.

He can execute "Finishing Fury", which is nearly the same thing as Dragon Knight's "Dragon Dive", except it has a small explosion, which causes a heavy blow and a few light blows from the impact. This attack is very quick, and will not stop until it hits the floor (or until you get hit). A land grab is possible after this attack.

In Dungeons, Finishing Fury can be "chained" (or Ottoed), but it requires heavy precision in timing. However, if you use it too close before you reach maximum height on a platform, you'll fall right through (and possibly through all the platforms below). If you instantly use it too close to an edge, the effect gives off but you'll fall right through at fast speed (especially on PvP Gorge of Oath or PvP Christmas Babel).

His Vault drives the pike onto the target's foot, stunning the target in Dungeons, and making them do a dance of pain in PvP.
Skills

1st Skill: Savage Attack: Warlord's 1st Grade Attack knocks his enemies into the air with his pike and lifts them into the air before finishing them off with energy radiating from his gladius.

* The Warlord will swipe once, leap up, then spew flames from his blade.
* It is noted that the leap also strikes behind. If the opponent is close enough, they might get caught into the flames.

2nd Skill: Punisher Combo: Warlord's 2nd Grade Attack sends the Warlord rushing forward, attacking with a spinning pike before deliver a fatal jab with his gladius into the ground to create a powerful explosion.

* The Warlord will strike multiple times twirling his pike, and then slamming down with his gladius, causing an array of Darkness to shoot upward.
* The explosion does not push the target high. But a land grab is possible.
* The move has very strong reach, as the Warlord moves forward a lot.
* In order to deliver full damage, the target must be cornered (and hopefully not using Super Armor to prevent the Aerial Damage).

3rd Skill: Fire Blaster: Warlord's 3rd Grade Attack hits enemies with two strong sweeping strikes from the gladius before finishing with an incredibly powerful spirit pike flung at high velocity towards the enemy.

* The spirit pike will NOT go to the end of the map.

Rage Skills

1st Rage Skill: Savage Attack: Warlord's 1st Grade Rage Attack is very similar to the regular 1st Grand Attack but a final finishing blow is added, increasing the power of the attack.

* In between the leap and the flames, the Warlord shoots 2 more flames.
* The sweep and leap deals less damage, but the flames do a bit more.

2nd Rage Skill: Punisher Combo: Warlord's 2nd Grade Rage Attack sends the Warlord rushing forward, attacking with quick jabs of the pike before deliver a fatal jab with his gladius into the ground to create a significantly more powerful explosion.

* Instead of comboing with the pike, the Warlord does a flurry of strikes with his pike, and then slams down into a more powerful explosion.
* The attack's range is swapped for power.
* The explosion doesn't push them up high, but a land grab is still possible.

3rd Rage Skill: Fire Blaster: Warlord's 3rd Grade Rage Attack flings an incredibly powerful, significantly larger spirit pike at high velocity towards the enemy.

* This move is more powerful than the normal Fire Blaster and faster than Spearman's "Fire Lance".
* The spirit pike travels significantly farther in Rage Mode


Prime Knight
Weapon: Soluna

Obtained: 4th Job Change (Quest Required)

Level Obtained: 40

Quote:

* "Show me what you got."
* "*Laughs* So you're here to pick a fight with a legend."
* "Heh, was that it?"
* "Prepare to die!"
* "I've waited 300 years to finish this fight."
* "Did you really just try challenging me?"

Contents
[hide]

* 1 What is Prime Knight?
* 2 Job Characteristics
* 3 Obtainment Quest
o 3.1 Worn-Out Prime Knight Mission (GP)
+ 3.1.1 Part 1
+ 3.1.2 Part 2
+ 3.1.3 Part 3
o 3.2 Prime Knight Mission (Cash)
+ 3.2.1 Part 1
+ 3.2.2 Part 2
+ 3.2.3 Part 3
* 4 Prime Knight Skills
* 5 General
o 5.1 Skills
o 5.2 Rage Skills
* 6 Prime Knight Guides
* 7 Prime Knight Videos

What is Prime Knight?

The Prime Knight was chosen by the gods to establish balance in the world after it was thrown off by the forces of evil.

The powers of evil continued to grow, and the gods so realized that the mortal world was in peril. The gods summoned an elite group of knights from which they selected the very best warriors to become Prime Knights. Sieghart the Highlander had been training with other highlander warriors when he caught the eyes of the gods, and having passed all of the trials presented to him, returned as the Prime Knight to save the world.

However, a Prime Knight is not to use such power recklessly, thus Sieghart had been relying on his own inherent talents, doing the best that he could up to this point. Yet, with his own natural powers alone, Sieghart is not strong enough to take on his new enemies. Now, Sieghart has decided to finally take up the Soluna and display his full power as the Prime Knight.


Job Characteristics

With 2 swords in 1, the Prime Knight has a long reach without being hindered by the weight of such a large weapon, and as a result can dominate his enemies with his quick moves and attacks. Prime Knight can grab and link combos by timing special commands and keys.

The Prime Knight's Rage Mode is more powerful than any of Sieghart's past jobs; combining his attacks and skills with Rage will up the number of hits and change the motions on his grabs and taunts, maximizing their power.

When his rage is unleashed, the Prime Knight is a force to be reckoned with, able to charge through enemy lines and leave nothing but destruction in his wake.


Obtainment Quest

A Prime Knight has the privilege of being chosen by the gods, and must undergo many trials and hardships commensurate with this privilege. Only those who can overcome these challenges can become a Prime Knight. Applicants must attain Level 40 and complete the 3rd job change mission to begin the Prime Knight Mission. The mission scroll is available as a GP or Cash Scroll.
Worn-Out Prime Knight Mission (GP)

Cost: 240,000 Game Points, the in-game currency of Grand Chase

This mission is in 3 parts:
Part 1

"Sieghart, we can no longer fend off the forces of evil alone. It's time to meet you destiny!"
- Celestial Messenger-
"Well it's about time!"
- Sieghart -

* Cyclops' Eyes (0/3)
* Skeleton Archer's Bow Fragment (0/10)
* Practice Journal (0/40)
* Battle Training Certificate (0/20)

Part 2

"We see you're mentally prepared to take on evil as the Prime Knight. But be warned, the Soluna has a soul of it's own. The Moon must acknowledge you as her master."
- Celestial Messenger -

* 3 Golem's Mana (0/3)
* Defeat Paradom (0/15)
* Skeleton Archer Boss Hunt (0/20)
* Practice Journal (0/30)
* Battle Training Certificate (0/15)

Part 3

"The Moon has accepted you as her master. Now you must earn acceptance from the Sun. Only then will the Soluna yield to your command."
- Celestial Messenger -

* Dark Anmon's Wings (0/5)
* Defeat Black Fairy Queen (0/5)
* Defeat Orc Lord (0/5)
* Practice Journal (0/20)
* Battle Certificate (0/10)

Prime Knight Mission (Cash)

Cost: 11,800 Ntreev Cash; currency converted from real money at 1$:1000 points

This mission is in 3 parts:
Part 1

"Sieghart, we can no longer fend off the forces of evil alone. It's time to meet you destiny!"
- Celestial Messenger-
"Well it's about time!"
- Sieghart -

* Cyclops' Eyes (0/1)
* Practice Journal (0/1)
* Battle Training Certificate (0/5)

Part 2

"We see you're mentally prepared to take on evil as the Prime Knight. But be warned, the Soluna has a soul of it's own. The Moon must acknowledge you as her master."
- Celestial Messenger -

* 3 Golem's Mana (0/1)
* Practice Journal (0/5)
* Battle Training Certificate (0/1)

Part 3

"The Moon has accepted you as her master. Now you must earn acceptance from the Sun. Only then will the Soluna yield to your command."
- Celestial Messenger -

* Dark Anmon's Wings (0/1)
* Practice Journal (0/2)
* Battle Certificate (0/1)

Prime Knight Skills General


Prime Knight uses a uses a giant blade like Sword Master, but during combos he can break it apart into two separate blades, the Sol and Luna. He uses a mix of quick and heavy attacks to attack opponents. Prime Knight also has a "JF" (Just Frame) feature to improve his skills by inputting your attack button at the right time during each skill. A blue aura will appear on the Prime Knight telling you when to press. The "JF" attack is also a finisher for each MP skill and each skill, both Rage Mode and regular, has its own unique finisher.
The "JF" Aura

Prime Knight has three different dash attacks, each with its own JF:

* Basic Dash Attack - A simple two-hit horizontal slash attack. (Your basic combo cannot be started off with this attack).
o JF: In place of the second slash, the Prime Knight dashes forward in a 'shadow' status, giving him short invincibility frames, while slashing through the opponent. You can make up to 3 slashes, each slash dealing higher damage and knocking the enemy into the air, slightly. Prime Knight alternates from going forward on the first slash to backwards on the second slash and forwards again on the third slash. You can use this JF during the Basic Air Dash Attack too. The Prime Knight can dash in either direction immediately after the first or second slash, but not the third. It is possible to grab your opponent after doing either of the first two slashes.
* Sword Dance (Dash Attack but at the first slash, press Up) - Prime Knight deals two vertical slashes as he spins his blade. The first slash stuns the opponent and second slash throws the opponent in the air.
o JF: An additional stunning vertical slash is added between the first and second slashes. You can make an infinite number of these slashes as long as you press your attack button at the right time. You can use this JF during an Air Dash Sword Dance too.
o Rage JF: The stunning vertical slash is removed, and by timing the JF after the last slash, the Prime Knight leaps into the air and slashes downward at the airborne enemy, knocking the enemy away.
* Slide Attack (Dash Attack but at the first slash, press Down) - Prime Knight slides on the ground to the opposite side of the opponent, dealing light damage. During the slide, the Prime Knight is invincible. This move can be very useful to avoid powerful frontal attacks.
o JF: After his slide, Prime Knight dashes backwards in a 'shadow' status, giving him short invincibility frames, while slashing through the opponent. You can make up to 3 slashes, each slash dealing higher damage and knocking the enemy into the air, slightly. Prime Knight alternates from going backwards on the first slash to forwards on the second slash and backwards again on the third slash. You can use this JF during the Air Slide Attack too.

Prime Knight also has two other attacks that have a JF:

* Hawk Attack (Up + Down + Z) - Prime Knight dives downwards quickly at the enemy, dealing light damage.
o JF: By pressing the attack button at the right time, the dive is canceled and another aerial attack can be executed. You can activate the JF as soon as Prime Knight hits the opponent with Hawk Attack.
o Rage JF: Once the dive is completed, the Prime Knight flips backwards and away from the enemy. (The regular JF is possible in Rage mode, but if you skip the first one, this will be available). After flipping backwards, the Prime Knight can do 3 shadow slashes like his Dash attack's JF.
* Critical/Double Attack (Right + Right/Left + Left, depending on the direction you're facing, during or after a Combo attack) - Prime Knight deals a heavy slash downwards that lifts you up, then drives the point of the Soluna downwards upon the enemy.
o JF: Immediately after he drives his Soluna downwards, he lifts it back up, throwing the enemy back into the air before it hits the ground.

Prime Knight has a Rage Bar attack called Soul Break. When you have one or more bars of Rage, press A to execute it. Soul Break causes Prime Knight to deal a powerful slash of dark fire that deals heavy damage. The more Rage you have, the more damage Soul Break will do. You can also execute Soul Break while in Rage Mode but it will consume all your Rage.

Prime Knight's Rage Mode is by far the most unique of Sieghart's jobs. By activating Rage Mode with Prime Knight, you create a close-range wave of energy that deals very light damage but sends enemies flying away. Prime Knight's Rage Mode not only does that, but it gives him a new taunt animation, a longer basic combo, and a special grab animation for PvP, as well as the regular abilities from Rage Mode.
Skills

1st Skill: Highlander Assault: Prime Knight's 1st Grade attack. A powerful skill that uses Sol first to rapidly jab and slice before before bringing Sol and Luna together in a final, powerful blow.

* JF: Sieghart finishes the combo with a brutal upwards slash, knocking the enemy far away

2nd Skill: Soul Edge: Prime Knight's 2nd Grade attack. Sieghart jumps up and slashes down with his powerful Soluna, imbued with the rage within him, pinning his enemy to the ground.

* JF: Sieghart drags his sword on the ground, collecting power, before slashing upwards at the enemy with a wave of dark fire, dealing further damage.

3rd Skill: Unlimited Blade: Prime Knight's 3rd Grade attack. Sieghart moves at an incredible speed and attacks his enemies from every angle.

* JF: Sieghart unleashes a field of power similar to the last hit in Fighter's Regular White Flower Technique
* This skill is like a combination of Duelist's Dread Punisher and Dark Assassin's Unlimited Blade and deals numerous hits

Rage Skills

1st Rage Skill: Rage Highlander Assault: Prime Knight's 1st Grade Rage attack. A 5-hit combo where Sieghart slashes at the opponent, the final hit knocks the enemy away.

* JF: Sieghart charges his energy before performing an upwards Soul Break-like attack.

2nd Rage Skill: Rage Soul Edge: Prime Knight's 2nd Grade Rage attack. Sieghart leaps into the air while spinning rapidly, before crashing down upon the enemy, dealing heavy damage.

* JF: Sieghart drags his sword on the ground, collecting power, before slashing upwards at the enemy with a wave of dark fire, dealing further damage.

3rd Rage Skill: Rage Unlimited Blade: Prime Knight's 3rd Grade Rage attack. Sieghart summons many floating swords around him and then takes one sword at a time and slashes through the enemy 7 times with each sword before and crashing down, sending the enemy into the air.

* JF: Sieghart re-summons the swords and calls them to slash through the aerial enemy.

Tidak ada komentar:

Posting Komentar