Senin, 12 September 2011

Grand Chase Dio Job


Stygian

Weapon: Soul Reaver

Obtained: Base Job (Quest Required )

Level Obtained: 30

Quotes:

* "Away with you! Useless creature."
* "I don't have time to play with you."
* "You were the one annoying me all along."
* "Here's the finish!"
* "How dare you..."


Contents
[hide]

* 1 Stygian Characteristics
* 2 Stygian Skills
o 2.1 General
o 2.2 AP Skills and Moves
+ 2.2.1 Passive Skills
+ 2.2.2 AP Active Skills - Left Branch
+ 2.2.3 AP Active Skills - Right Branch
+ 2.2.4 AP Passive Skills
* 3 Stygian Guides
* 4 Stygian Videos

Stygian Characteristics

Dio's starting level is 30 and even though he appears to fight without a weapon, he summons a weapon that physically manifests his powers during battle, making him lethal in close and mid-range combat.

Unlike the other Grand Chase characters, you can create short cuts for Dio's basic skills and specials. This allows you to create a variety of combos.
Stygian Skills
General

Dio has a basic combo with his scythe/claw. but he can do more with his AP skills. In KGC and NAGC, when unlocked, Dio is automatically at level 30, with all his armor in the shop being 30+.
AP Skills and Moves
Passive Skills

Teleport
(this was turned into the active skill "Blink" in NAGC)

-Insert skill tab cropped from main tab-

This skill allows Dio to quickly teleport forward. This skill will phase through enemies and obstacles.

* Level 1: Costs x SP, requires level x.
* Level 2: Costs x SP, requires level x.
* Level 3: Costs x SP, requires level x.


AP Active Skills - Left Branch
Skill Name Level 1 Level 2 Level 3
Death Scythe Dio does a 3-hit combo with his Scythe, last hit is a launcher. AP cost: 20, SP cost: 1, Cool-down: 4 seconds Slightly stronger then level 1. SP cost: 1 Slightly stronger then level 2. SP cost: 1
Death Star Uppercut Dio does a quick half-circle uppercut with his scythe; launches and has instant start-up, but no delay. AP cost: 10, SP cost: 1, Cool-down: 2 seconds Launches the target slightly higher then level 1. SP cost: 1 Launches the target slightly higher then level 2. SP cost: 1
Death Star Dio quickly throws his scythe forward, then pulls it back, hits multiple times and the return hit is strong, may not always bring the target back and is a pop-up. AP cost: 29, SP cost: 1, Cool-down: 6 seconds Slightly stronger then level 1. SP cost: 1 Slightly stronger then level 2. SP cost: 1
Dominate Dio reaches forward with a giant claw and drags the target close to him, is weak but hits multiple times and sets-up a easy chain; instant start-up, but no delay. AP cost: 10, SP cost: 1, Cool-down: 2 seconds Slightly stronger then level 1. SP cost: 1 Slightly stronger then level 2. SP cost: 1
Shattering fist Dio quickly strikes the ground with his fist, causing players to be sent airborne as if hit with a JUMP attack, the player will only take damage if they hit the ground afterwards; instant start-up but has no delay. AP cost: 10, SP cost: 1, Cool-down: 2 seconds [This skill only has one level]
Dominate: Increased Distance Increases the range of Domination. AP cost: none(is treated as a passive skill), SP cost: 1 [This skill only has one level]
Rake Hand Dio does a massive upward swipe with his claw and sends everyone who's hit by it airborne, was mistakenly given a huge amount of PvP damage while Dio was being rebalanced for North-American Grand Chase PvP, this will hopefully be fixed in a upcoming patch. AP cost: 29, SP cost: 1, Cool-down: 6 seconds Launches the target slightly higher then level 1. SP cost: 1 Launches the target a fair bit higher higher then level 2. SP cost: 1
Nercotic Dio summons a small circle then summons what seems to be purple corpses to snare, then crush anything caught in it, hits twice and does high damage. AP cost: 40, SP cost: 1, Cool-down: 8 seconds Slightly stronger then level 1. SP cost: 1 A good bit stronger then level 2 SP cost: 2
Black Space Dio shouts a phrase, then begins to vacuum all nearby players and monsters to him, then releases a large AoE of electricity that hits a MASSIVE amount of times if the target was next to Dio when the AoE began; because the victim moves ever-so-slightly from each hit, the whole attack may not hit even if the first hit did. Nearly a guarantee instant-KO to players if every hit connects. (NOTE: Currently has a bug while a player can move with the AoE, it is not advised to do so because many players consider it cheap and it may be bannable) AP cost: 70, SP cost: 1, Cool-down: 14 seconds [This skill only has one level]
--Spearfox 23:22, 24 August 2010 (PDT)


AP Active Skills - Right Branch
Skill Name Level 1 Level 2 Level 3
Vengeful Sword A special skill that summons swords out of the ground from a defined area. AP Cost: 29, Cooldown Time: 6 Seconds, SP Cost: 1 Damange is greater than Level 1. SP Cost: 1 Damange is greater than Level 2. SP Cost: 1
Phase Edge A special technique that summons a sword that can pierce through openings and attack enemies from long distances. AP Cost: 10, Cooldown Time: 2, Seconds SP Cost: 1 Damange is greater than Level 1. SP Cost: 1 Damange is greater than Level 2. SP Cost: 1
Flash Sword A Special Technique that summons a sword and slashes at enemies in a blink of an eye. AP Cost: 10, Cooldown Time: 2 Seconds, SP Cost: 1 Attack is greater than Level 1. SP Cost: 1 Attack is greater than Level 2. SP Cost: 1
Flash Blade: Increased Attack This Effect gives Flash Sword an incresed number of hits and increased attack. SP Cost: 1 Number of hits is greater than Level 1. -----------------None-----------------
Blink A Special Technique that allows you to disappear momentarily to quickly approach an enemey or escape an enemy's attack. AP Cost: 20, Cooldown Time: 4 seconds, SP Cost: 1 Cooltime is shorter than Level 1. SP Cost: 1 -----------------None-----------------
Infernal Spear This Technique summons a fiery spear which forucefully pierces through enemies. AP Cost: 29, Cooldown Time: 6 Seconds, SP Cost: 1 Damage is greater than Level 1. SP Cost: 1 Damage is greater than Level 2. SP Cost: 1
Infernal Spear: Increased Attack This Effect gives Infernal Spear an incresed number of hits and increased attack. SP Cost: 1 Number of hits is greater than Level 1. -----------------None-----------------
Hunting Shock A Special skill that summons a firey spear that ricochets enemies when slammed into the ground. AP Cost: 29, Cooldown Time: 6 Seconds, SP Cost: 1 -----------------None----------------- -----------------None-----------------
Onrush A Special technique that summons a firey spear that inflicts a great amount of damage by piercing through enemies before you. (If you hold the Arrow Key of the way Dio is facing as he brings his Spear all the way back, It will greatly increase the number of hits. But quickly cunsumes AP with every hit). AP Cost: 50, Cooldown Time: 10 Seconds, SP Cost: 1 Greater damage than Level 1. SP Cost: 1 -----------------None-----------------
--polar59 19:56, 27th Auguest 2010 (BST)
AP Passive Skills
Skill Name Level 1 Level 2 Level 3
Increased AP Recovery Rate This Effect will make your AP recover faster SP Cost: 1 Recovers faster than level 1. SP cost: 1 ----------------------------None----------------------------
Ammount of AP at Start Gives you a set ammount of AP at the start of the game. SP Cost: 1 Starts with more AP then level 1. SP cost: 1 Starts with more AP then level 2. SP Cost: 1
Reduced Counterattack Cooldown Time Cooldown time is Reduced when Counterattacked. SP Cost: 1 Gives a Greater Effect then level 1. SP Cost: 1 ----------------------------None----------------------------
Increased Critical Strike Chance Gives you a Higher Chance of a Critical Strike. SP Cost: 1 Greater chance of Critial Strike then level 1. SP Cost: 1 ----------------------------None----------------------------


Drakar

Weapon: Soul Reaver

Obtained: 2nd Job Change (Quest Required)

Level Obtained: 35

Quotes:

* "You want to challenge me!? Ahahaha!"

* "Alfred, please throw out the trash."

* "Do you still want to challenge this body?"


Drakar Characteristics

After the conclusion of the Demon Wars, Dio prepared to return to his own world by sealing away his powers when he sensed a distortion near one of the portals. He decided to investigate, ultimately encountering the Grand Chase knights. Determining that their strength would be of great addition to his own, he decided to join them on their quest.
As time passed, the distortion around the portals became even stronger, and Dio began slowly unlocking his powers and little by little reclaimed his former strength. The name Drakar symbolizes how much stronger his has become since he started out as a Stygian.

Drakar is Dio's 2nd job and an even stronger one at that. Reabsorbing his sealed powers allows Dio to manifest his strength through his weapons (Death Star, Vengeful Sword, Blazing Lance, etc.) and their hidden powers allow him to engage in a "Weapon Pose" while his "Devil Pose" brings out his inherent magical abilities.
Unlike the previous ten characters, Drakar can use all of the skills acquired through Stygian and even when there isn't enough AP for use for Active Skills, players can still revel in Drakar's dynamic game play.

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