Senin, 12 September 2011
Grand Chase Map
Background Story
The Serdin and Kanavan Kingdoms, the biggest kingdoms on the Bermesiah Continent, coexisted in peace until their lands were slowly overcome by the evil Queen of Darkness, Kaze’aze. Kaze’aze managed to infiltrate the Kanavan Kingdom by murdering the Kanavan Queen’s most loyal and trusted retainer, and then disguising herself as him. As a result, Kaze’aze was able to get close to the Queen and entice her with the ways of darkness.
Kaze’aze blinded the Queen of Kanavan’s eyes to truth and led her to wage a five-year war against the Serdin Kingdom. All of Bermesiah Continent was devastated; many heroes fell in battle, and even the Queen of Serdin sacrificed her life in hopes of ending the fighting. The death of the Queen of Serdin broke Kaze’aze’s hold over the Queen of Kanavan, who, after finally regaining her senses, erupted with fury over Kaze’aze’s treachery. Kaze’aze escaped before the Queen of Kanavan could execute her. This lead the Queen to dispatch Trackers to punish the Queen of Darkness. But after years of searching, she was nowhere to be found and the Queen’s Trackers vanished as well; forcing the Queen of Kanavan to abandon her search.
These events revealed that Kaze’aze manipulated the Kanavan and Serdin Kingdoms into fighting each other. The newly The Serdin Kingdom experienced a series of bizarre incidents related to Kaze’aze after the Five-Year War. The newly appointed Queen of Serdin is now determined to prevent Kaze’aze from starting another war between the two kingdoms for the sake of the entire continent. The Queen of Serdin has prepared to confront Kaze’aze and counter her evil plans by organizing Grand Chase, an elite corps that will fight for all of Bermesiah.
Bermesiah Continent Story
In order to defeat the "Evil Queen of Darkness" Kaze'aze. A group of brave warriors in Grand Chase decide to seek her out. Elesis is powerful, but usually rushes in combat without thinking! Luckily, she has two other comrade to back her up from the sidelines. Her teammates Arme and Lire, are powerful in magic and ranged combat. But they don't do so well in the frontlines, that's what they have Elesis is for. They begin by searching the continent for clues, along the way they discover that Kaze'aze manipulates people and make them fight for evil.
In the Trial Forest, The Trio hone their skills against a huge, moving tree, Treant. They continue on to the Trial Tower, to put their power to the test. They soon encounter the devastating snow monster known as Wendy! Struggling a bit, the GC team manages to defeat her.
Apparently, Elesis & Arme are in a bit of a "competition"...
Believing that they now had the strength and courage, they ventured on into the Outer Wall of Serdin, as it was already being attacked after they had just signed on. Here they meet another powerful enemy, the Orc Warrior, Elesis, Arme and Lire soon defeat him and they soon realize that with experience, the battles are becoming easier.
Now used to fighting, Grand Chase breeze through Kerrie Beach, as citizens were being attacked by the Harpies. Knight Master sent them to protect the citizens and defeat the Harpies.
Arme gets all excited, since she always wanted to come to Kerrie Beach. However, Elesis gets angry, because she states that they are not here to "Play" but to "Work". Regardless, Elesis still wanted to have fun, obviously because she "Not-So-Secretly" packed her swimsuit.
Elesis and Arme keep bickering, but still manage to complete their mission. They decide to have fun to celebrate a victory.
The Silver Land Story branches off here. See below for more info.
Knight Master asked them to go through Orc Temple, where Orcs were getting more ferocious. They go in and punish the Orcs for their crime deeds.
Somehow, the Orc Lord escaped from Orc Temple, though the dialogue does not mention it.
The Knight Master decided to give them an "official" mission. They were to find and eliminate Kaze'aze, since she has high hopes for them. Knight Master said that the Gorgos in Gorgos' Dungeon was a commander to Kaze'aze, and holds a piece of a Map to Kaze'aze's Castle. That would be a first clue to Kaze'aze's whereabouts. The Grand Chase go in and capture their first clue.
Trouble didn't stop there. The monsters in Elven Forest were more devastating, but the battle was easier with a new comrade, Ryan, an Elven Druid who is a "Tree-Hugger". Ryan claimed all these monsters sprouted and attacked Elven. Lire and her friends got pissed and decided to help fend off these evil fiends. When they defeat the leader, the Troll, Ryan joins them to punish all tree-haters.
It gets a bit ironic here, because Lire thought Ryan was a "Human". They are both Elven. Its odd that Lire didn't know someone of her own race...
The Grand Chase decide to cross the Gorge of Oath, when they are halted by Guardian Ronan, the main protector of Kanavan. He questions them, and realizes they are allies. He asks them to help him thwart Gaikoz, and then leaves with a bit of his power. The Grand Chase follow him, but they lose his sights due to an angry Giant Drillmon. Either way, the Grand Chase just slaughter the Drillmon in the area, and move on to the Kanavan Kingdom.
The Kanavans sent them to go through the Marsh of Oblivion, where an evil smell reeks, and memories vanishing. With the smell, the Grand Chase have a hard time fighting all the muck going around. They meet a Troll named Elizabeth, who eats the memories of others. However, the Grand Chase does not want to lose their memories of past, and slaughter the Troll in order to maintain peace in the swampy area.
They were also sent to go through the Forsaken Barrows, where illegal Druid Magic was being used, known as Necromancy. That form of power can revive fallen warriors, and use them as tools. According to Druids, its illegal to them. The Grand Chase fight off a horde of undead human skeletons, and a bunch of fallen Orc Warriors. They find this angry Lich, who asks them to leave. The Grand Chase ignore him, and the Lich plans to send them to the underworld, but the Grand Chase counterattacks with their power. With the Lich gone, hopefully the spirits of the Barrows will rest in peace.
Now the Grand Chase goes through the Forgotten City, which really isn't a "City". It was filled with strange devices known as Paraminimy and some Golems. The machines fight off to defend the City, but the Grand Chase must push through. The Grand Chase got hit hard, but managed to pull through all the way.
Finally, they were sent to aid Ronan in Gaikoz's Castle, as Reinforcements. Lire recounts that Gaikoz was a "Fallen Knight" who lost his lover when the war broke out, and died from a conspiracy. Elesis decides that they push on to aid the Guardian of Kanavan. They see Ronan being defeated by Gaikoz, and the Samurai proclaims that Kaze'aze gave her more power after he died. The Grand Chase says that Dark Lady Kaze'aze was just using him for her deeds, but he ignores them. Pushing on, the Grand Chase destroys the Samurai clad in Armor, and Ronan thanks them. He decides to join them, and push on to thwart Kaze'aze.
Silver Land Continent Story
This storyline branches from Kerrie Beach, but incorporates part of Bermesiah and Ellia's story.
After they had their fun through Kerrie Beach, they traveled through Silver Land, by boat.
They go through the Whispering Woods, and find that all these monsters were controlled. The GC Team breaks free the giant Treant from the control of the evil lurking. It says that they were being controlled by something unknown...
Then they find themselves in the Ruins of the Silver Knights. Ahh... such disaster...
Anyways, they move on, and all of a sudden, they get attacked by a skeleton! Jin comes in and saves the day! Right after, this Black Fairy Queen appears, and wants to destroy Jin. He then asks the GC Team to "cover" him while he gathers his energy to destroy the Fairy Queen. The GC Team defeats the Fairy, but then she does the "impossible", where she immediately heals herself. Jin however, gathered enough energy and unleashes it against the Black Fairy Queen.
Flash! Bam! A blinding light covers everyone, but then the Black Fairy Queen managed to escape! Arghh!!! ... Oh well... We'll meet her again someday...
Jin explains that he was the last standing member of the Silver Knights. The Evil Fairy also even killed his fellow Knights and then used necromancy to revive them to fight for her needs! Such cruelty! Anyways, Jin decides to join the Grand Chase, and hopes he can rebuild his lost nation.
During the adventure, the Grand Chase ventures into Lake Aurora, a mysterious lake that is a part of Silver Land (not much was said here actually).
During the adventure, Jin notices that the waters of Aurora was being drained away, and the corrupting darkness has occurred to the inhabitants of Aurora. The Grand Chase feels "Hungry", and yet haven't eaten yet. They decide that they snack on seafood during their stop on Lake Aurora. They meet a Giant Corrupt Crab named Krakos, who was said to be sent here by Ascendancy, to drain the waters away of Aurora. Since he won't offer an explanation, they decide to cook him. Because of the intense size of the Krakos, it would satisfy the Chase's meal for a week!
Grand Chase defeats Krakos, but he does not offer any more information to his appearance in Lake Aurora. He then "Dies" after, but no more information was revealed. Jin says that Hass, the God of Silverland's waters, was in trouble. What happens to the remains of Krakos? The Chase eats him of course.
After being well worked up with a fully belly of Krakos, the GC venture on into King Guang's Fen, where they find mysterious spirits. The Spirits attack them for no reason. Jin says that they should search for King Guang. Upon finding King Hass Guang, the God of Silver Land Waters, he was found to be absorbing Water for power. Jin demands to know why. The large Serpent says that he is "corrupted", though he actually asks them to come "Closer". Seemingly, King Guang is fighting off Darkness corruption, while half of it has control over his body. The Grand Chase decides to run from him, because he is "too powerful", but have to fight back. When Guang is defeated, he claims corruption has taken over his body, and forced him to do absorb Water for "Power". He then dies, and Jin mourns over his dead body, and promises to avenge his death.
Later, Jin leads the Grand Chase into Primeval Island, a place that's a paradise to Silver Land. Or WAS a paradise to Silver Land. Jin finds the place infested with swarming monsters and wonders what could've happened. The source is the vile plant, Audrey. The Chase manages to defeat it, and Jin wonders what happened.
Soon, Jin takes them to King Fang's lair, in order to ask him what happened. But it turned out he was corrupted and tried to attack Grand Chase for killing his friend, King Guang. But the Chase defeats him, and Fang says the same thing as Guang, and was sad to know that Guang had died.
Finally, the Chase arrived at Victor's Fortress, where many black knights stood guard outside a castle. Battling their way inside, Jin is reunited with his old master, Victor, but Victor has changed, corrupted by some unknown source. Every time Victor was knocked down, he got right back up again, rejuvenated. Eventually, as the Chase were all tired out, Jin managed one final burst of energy, defeating Victor in one blow. Sad though he might have been, Jin continues to journey with the Grand Chase after finding a mysterious map in the castle.
Alcubra Continent Story
Following the map found in Victor's Fortress, after wandering in the hot desert, the Chase stumble upon the Goblin Work Site.
Making their way through the Goblin Workers, the Chase encounter their employer, the Egyptian Mummy Sethek. Sethek wants to turn the Chase into his slaves!
Unwilling to let their journey end here, the Chase defeat him. An old Goblin, Barakhufu, was released from his prison by the Chase.
Barakhufu tells the chase of the "Crown of Sands" that has the ability to bestow immortality and can bring back the dead. Barakhufu says that the Crown has been split into many pieces scattered across Alcubra. With that, he leaves with a laugh.
The Chase is suspicious of the Goblin, but see him as no threat.
The map next leads them to the Underpass of Lost Hope. The Underpass seems more like an ant tunnel to the Grand Chase. Making their way through, the Chase, meet the Queen Ant, Aranya.
Aranya is wary of intruders and attacks the Chase. Having no choice, the Chase draw their swords and subdue her.
Their next stop was the Kungji Village, a lush forest. The chase had a rest at the village after escaping the Underpass. The Kungji villagers said that they had not seen humans for a long time...
However, the rest time was cut short, as the "village treasure" was stolen during their stay.
Rushing to the Elder Kungji, seeking his help to diffuse the situation, the Chase instead had to fight with him to calm him down.
Assuring the Elder that they would catch the culprit, the Chase press on.
Suspiciously, Arme remained silent during the confrontation...
To be continued...
Ellia Continent Story
After putting the Ghost Knight Gaikoz's soul to rest, Grand Chase set out to the next continent of Ellia.
The Grand Chase crossed the Sea (possibly by Boat) but then were attacked, and had to swim.
Unfortauntly, they could not get through the Sea because they were unable to fight. Further more, Elesis can't swim!
Lire & Arme bestow some power, aided by the Water Spirit, Undie, to help them "freely" move through the Sea. Now things get more rough, because Elesis can't breathe! Lire mentions that "Oxygen Stations" are implanted throughout the Sea. This is going to be one tough battle...
Confirming that he is the Poseidon of the Sea, Partusay denies access to them for crossing, and demands them to turn around. The Grand Chase ignore him, as they need to bypass the Sea in order to reach Ellia Continent. Partusay then demands battle.
After crossing Partusay's Sea, and defeating him in battle, they find themselves on the continent itself, where they are greeted by a boy being manipulated by Kaze'Aze. After his appearance, they force their way through the continent and find Grand Mage Elena, who gladly engages them in battle. After being defeated, she reveals that she has accepted The Queen Of Darkness Kaze'Aze's "gift" of power, and transforms into the demon Kamiki. After defeating her newly acquired body, the Grand Chase leave Kamiki's Castle, and move onward.
Before reaching Kaze'Aze's castle, the Grand Chase moved through the Temple of Fire, guarded by the Basilisk. The Grand Chase successfully defeated Basilisk and the horde of Anmon and Golems, putting an end to the manufacturing of weapons for Kaze'Aze's intent.
Moving from the Temple of Fire, the Grand Chase reached Hell's Bridge, which Kaze'Aze had set up to lead the King of Hell, Gardosen, and his army through Hell to the Ellia Continent. Gardosen immediately noticed Grand Chase and had sent his army to defeat them. However, after overcoming the army of Hell, Grand Chase stood toe to toe with Gardosen. Gardosen, not being fully awakened from his ascent from Hell, fought with Grand Chase and inevitably lost. Having successfully stopped Hell's army from reaching Ellia, the Grand Chase moved towards Kaze'Aze's castle.
Arriving at Kaze'Aze's castle, they were greeted only by a slew of corrupted Anmon. Forcing their way through the castle, they encountered a corrupted Gorgos, who was an associate with Kaze'Aze, and a corrupted forest Troll. Reaching the pinnacle of the castle, Kaze'Aze in the form of the boy greeted them while questioning their reasons for chasing her.
Before fighting, Kaze'Aze said that they only made her a scapegoat for a war that they fought on their own accord, and that she only supplied the weapons to which they fought each other with. Her plan was to become the ultimate ruler in order to end the war, a ruler being the only option to end a war. Not wanting to hear anymore, Grand Chase attacked Kaze'Aze in the possessed form of the boy, and defeated her.
After being defeated in the human body, she released her full power, which manifested into a four legged monstrosity. After a long battle, Grand Chase put an end to Kaze'Aze, who left on the note that they "Fight for their so-called peace. How can that be true peace?" stating that she will return, so long as the minds of humans yearn for war.
After defeating Kaze'Aze, the boy named Lass came to his senses. Feeling remorse for his uncontrollable actions, Lass decided to join the Grand Chase to atone for his sins.
The GC Team decided to head back to Serdin to report their mission success. They planned to stop at Silver Cross Town; Lass's Hometown. However, Elesis got carried away and they stumble into the Kastulle Ruins. A place said to be full of treasure, the GC Team found nothing but monsters instead. After fighting through a hoard of monsters, a Cyclops, and a Giant Stone Golem, the GC Team managed to get out of the ruins.
After they escaped from Kastulle Ruins, they hear a strange voice calling them, to head over to Xenia Continent. The voice congratulates Grand Chase on discovering the path to the New World through the Kastulle Ruins, but since it has been opened up, monsters have made their way towards the New World, and the voice pleas Grand Chase to be the savior.
However, at the same time, Dark Anmon and his followers had decided to invade Bermesiah, so before they could travel to the New World, they rushed back to Bermesiah. While fighting their way across the Gorge of Oath, they found the Black Fairy! Noting how unfortunate they were, the Black Fairy started battle, only to be defeated.
Now traveling onward to the Serdin Kingdom, they find Orc Lord destroying the Outer Wall. After a brief talk between Elesis and the Orc Lord, whom did not remember being defeated by her previously, they engaged battle. Only soon after, Orc Lord fell and they moved onward to Dark Anmon. Finding him just outside the wall to the kingdom, Grand Chase immediately engages in battle with him after recognizing who he was.
Grand Chase, having defeated Dark Anmon, have ensured that Bermesiah is safe. However, Dark Anmon reveals that the New Continent is full of dreadful beings and that Bermesiah will be in grave danger should they not hurry towards the New Continent.
After this incident, the Grand Chase moves towards the Continent of Xenia with high hopes.
Xenia Continent Story
When the Grand Chase team defeats Dark Anmon, they return to the Kastulle Ruins. There, a mysterious figure named Lenasien approached them saying that they were the heroes who were going to bring peace to the Xenia Continent. Knowing this, Grand Chase follow his lead into the new Continent, Xenia!
Lenasien tells them that he was a guardian of their ancestors, and another guardian was Octus. After giving them this knowledge, Lenasien mysteriously disappears. Grand Chase decide to look for him, but first, they had to get past a horde of native spear men and their leaders.
After they defeat the native warriors, they were stopped by the Moss Monster and the other dangerous plants know as Carnivorous Plant Juniors. It was a difficult battle, because the Beholder would petrify the brave warriors while they were already being shot by seeds.
Finally, they meet up with Lenasien, who seems to be in pain, he warns the Grand Chase team to run away quickly. Not heeding Lenasien's word, Grand Chase decides to help him out. This results in a deadly battle with Lenasien's true form, the Guardian of the Wind. With great effort, Grand Chase defeat Lenasien. They check to see if Octus was also going through this evil.
Their prediction was right, Octus, Guardian of the Forest, was indeed under the control of evil, so Grand Chase had to free him as well. Octus and Lenasien then tell the team to continue on to the temple ahead. Neither Octus or Lenasien knew if their ancestors were also under this control.
Amazingly, there was a temple in the middle of the forest! It known to be The Temple of Cuatal, and to get to the top and investigate, they had to fight even more annoying monsters. So, after fighting their way through Fanatic Monks, Fanatic Shield Soldiers and Fanatic Bombers, they reach another room. They meet an Oracle named Amy, purposely mistaken as a "Monster" by Elesis & Lire. The two girls want to "slay" her since she's "prettier" than them. Amy leaves, blessing the team with her powers. Ronan & Ryan are charmed by how pretty she is, annoying Elesis & Lire. They press onward, inspired and refreshed by her dance.
Vanessa appears to stop Grand Chase, as her "Master" was performing a ceremony. The Grand Chase confront her, and demand that they be let through. Vanessa denies them, and Ronan realizes that the Grand Chase must defeat her. Vanessa falls, but only says she was just "warming-up". She transforms into a fearsome wolf beast, increasing in power. Defeated yet again, she explains that she was a victim of the Darkness. She asks them to save her "Master".
As they approach the top, they meet Samsara. Elesis thinks it's too late, since Samsara was being attacked by some Fanatics. The Fanatics surrounding him. They attempt to force Samsara to obey their "Highest God". The God of Light kills them, and then turns his attention to the Grand Chase. Ronan pleads that he would help them, but Samsara is already controlled by the Darkness, and then attacks them. After they defeat the God, Samsara explains that there was a "God" who controlled the other "Gods". He also explained that there was another fighter who was equal in strength to themself (in other words, Amy). Samsara asked the Grand Chase to ally with the fighter, and punish the Ascendant God. Amy then leads the Chase through the Xenia continent.
They cross Valstrath, where they follow Amy's advice to go to the Altar of Judgment and plead that God to help them. Elesis notices these weird "flashy" stones. Ronan identifies them as "Cairn Stones", which replenishes the Mana of those nearby. Arme notices that they were cursed under the Darkness, and now they absorb Mana. Lass advices to be "cautious", as if they were caught in the stones, they would be vulnerable. They meet Asharoth, who was the minion of the Ascendant God, meaning that he possesses unnatural powers. He uses abilites similar to Ronan's Abilities to fight. Astaroth notes that they are stronger than he expected, and decides to pull out his greater powers. He uses Deep Impact against them. The girls thought that this movement was "impossible", and too heavy. Lass demands that Ronan "does something" to stop this, otherwise the Grand Chase would meet their doom. Unfortunately, they cannot do anything. Is it the end? No! Vanessa shows up and then uses Soul Effect to shield them, and break Ashtaroth's concentration. Ashtaroth gets annoyed and teleports to a nearby, larger area. Vanessa claims that Samsara sensed greater danger, and sent her here. Ashtaroth gets all pissed as Vanessa was helping them. He and her babble about the Grand Chase beating Ashtaroth. Vanessa somewhat mentions that Ashtaroth should be guarding the Fortress of Ascension, rather than dealing with the "infectious worms", but he was here not only to destroy them, but to be cautious of their strength. In other words, it would appear that Ashtaroth could be "testing" them out, exploiting weaknesses and strengths to them. Ashtaroth gets all pissed again, and then summons Mynos to do the dirty work for him. The Grand Chase defeat Mynos, and Ashtaroth gets more pissed, seeing them as inferior beings. He leaves them as they would struggle longer against the Ascendant God's Forces. The Grand Chase thanks Vanessa, and asks her to join them. However, she cannot, since it is forbidden for Gods & their followers to transverse into other God's territories.
They travel to The Wrym's Maw on Amy's advice to beg the God of Flames, Starkiln, to aid them. However, the guards of the Wyrm's Maw attacks, thinking that they are minions of the Ascendant God. One of them calls Amy a "Pumpkin Head", making her all flustered. Ronan proclaims that they should show them, "Elesis Style!" They meet Starklin face-to-face. Amy pleads him for his help, but Starklin ignores them as he sees them as "Ascendant Minions". They still continue to plead him, but yet he still continues to ignore them. Starklin plans to burn them into Ashes, but the Grand Chase counters it by fighting him. They defeat him, and Starklin is believes that the Ascendant God's minions are too powerful. Ronan once again states that they are NOT the Ascendant God's servants. Starklin apologizes, and states he is like a volcano which does not cool easily once stirred. The Great Starklin asks for a favor if he decides to help them: if the Grand Chase pushes forward to the temple of The Ascendant God, then they would have to protect the world in return. This is because if Starklin, Samsara, Vanessa, Lenasien, and Octus break the Seal of Ascendancy, then all the remaining Ascendant creatures would "leak" out into the world. With that happening, the Gods and the followers, along with the Serdin & Kanavan Knights (if the Ascendancy manages to breach Bermesiah's boundary), would not hold out against the Darkness. The Grand Chase promises to finish their mission, quickly. Soon, the Chase finds out that they will have to have the essences of the gods to aid in their fight against the Ascendant God. Already having Starklin's, they move on their adventure.
They then end up at the Altar of Judgment. The Chase, after fighting numerous monsters in the barren ice valley, meet Aron, who tries to attack them due to the evil force taking over him. The Chase swiftly defeat him, moving on to Yamini, the goddess of Judgment. Yamini was corrupted with the evil force, but the Chase manages to bring her to her senses. Yamini then finds out about Grand Chase's plan to defeat the Ascendent god, so Yamini willingly gives out her essence.
After the Altar of Judgment, the Grand Chase venture on to Temple of Destruction, seeking Lord Perseo's aid. At this time, the Chase meets Mari, the Wizardry Engineer, who has lost her memory. She joins the chase under the pretext of studying Sieghart, when in actuality, it is because Sieghart may have connections with her past. Ahead, an Ancient Giant, resurrected to life by Lord Perseo, denies access to the temple. Once the Chase defeat him and entering the temple, Lord Perseo himself attacks the Chase to "test" their abilities. After a long and grueling fight, he joins forces with them, providing his essence, but he worries how Gaia, the Goddess of Life is doing.
Following Lord Perseo's directions, the Chase arrive at the Forest of Life. The forest was full of monsters, as Lord Perseo had feared. The Chase fight their way through the twisted guardians of the forest to reach Lady Gaia. She had been fused with the holy tree in the forest into a serpent monstrosity! The Chase help free Lady Gaia with the aid of her healing spells. Lady Gaia entrusts her essence to the Chase. Dodging questions about her relationship with Lord Perseo, she points the Chase in the direction of the Fortress of Ascension.
The Grand Chase finally arrive at their destination; the Fortress of Ascension. With the essence of the Gods, the Chase defeat the hideous monsters with ease. They then meet a young girl, who is under possession of Thanatos. Lass says that he knows her, and urges the Chase to do so. After the battle, the girl, Iblis, reveals that she was once the Goddess of this place, but was betrayed by Thanatos. She urges the Chase not to fight Thanatos if he shows any signs of regret.
The Chase then meet Thanatos, who welcomes them into his lair. He states that he is impressed by the Chase's performance, but their journey ends here. The Chase defeat Thanatos, only for him to transform into a larger form. Once again, the Chase defeat him, only for Thanatos to reveal his final form. Using all their power at once, the Chase put Thanatos's tyranny to rest. It is then that Astaroth, the apprentice of Thanatos, appears out of hiding and steals Thanatos's essence away. Who knew that this was his plan all along? The Chase decide the pursue him later, and call it a days rest.
It seems the days of Grand Chase are not over yet...
Archimedia Continent Story
Continuing their Chase for Astaroth, the Chase venture into the continent of Archimedia. They are soon caught up in a war between the Dwarves and the Elves. The Chase are attacked by both sides, namely Elven spies and Goblin engineers, but emerge victorious.
Soon after, they encounter Talin Elfbane, an eccentric dwarf. He acuses the Chase of being spies of the Elves, which the Chase denies. Unable to convince him otherwise, the Chase take down his tank, unwittingly leading to the fall of Hammer's Reach, the base Talin Elfbane was guarding.
In their haste to escape the Dwarven army, the Chase stumble upon a supply route tunnel. Although the Chase are worried that they are running into a dead end, Sieghart tells them that the supply route, known as Under Hammer, leads directly to the capital, Thunder Hammer. During their run down the tunnel, the Chase encounter, yet again, the eccentric Talin Elfbane. He had followed the Chase with malicious intent.
Having no time to waste, the Chase evade him by running on treadmills. However, they soon found their way blocked by two robot sentry keepers, which immediately sound the alarm!
The Chase rush to take down this robot duo before time runs out. Panting, the Chase find out they are too late, with the appearance of Thunder Hammer Defenders, who ask for them to surrender.
Sieghart thinks they should do so to make the journey to Thunder Hammer easier, and the Chase agree. Under the escort of the Dwarves, the Chase head for Thunder Hammer...
To be continued...
Storyline(Dialogue)
Every dungeon (except Trial Forest) has dialogue at both the start and just before the boss, with some dungeons having dialogue in other rooms or after the boss has been defeated.
These "cutscenes" or "story interruptions" are listed on the specific dungeon pages. Links to the sections are listed below.
Bermesiah Continent (Dialogue)
* Trial Forest
* Trial Tower
* Outer Wall of Serdin
* Kerrie Beach
* Orc Temple
* Gorgos' Dungeon
* Elven Forest
* Gorge of Oath
* Marsh of Oblivion
* Forsaken Barrows
* Forgotten City
* Gaikoz's Castle
Silver Land Continent (Dialogue)
* The Whispering Woods
* Ruins of the Silver Knights
* Lake Aurora
Under Construction
* King Guang's Fen
* Primeval Island
* King Fang's Lair
* Victor's Fortress
Alcubra Continent (Dialogue)
Under Construction
* Goblin Work Site
* Underpass of Lost Hope
* Kungji Village
Ellia Continent (Dialogue)
Under Construction
* Partusay's Sea
* Kamiki Castle
* The Temple of Fire
* Hell Bridge
* Kaze'aze's Castle
* Kastulle Ruins Lower Floor
* Kastulle Ruins Upper Floor
* Battle for Bermesiah
Xenia Continent (Dialogue)
Under Construction
* Xenia Border
* Temple of Cuatal
* Valstrath
* The Wyrm's Maw
* Altar of Judgment
* Temple of Destruction
* Forest of Life
* Fortress of Ascension
Archimedia Continent (Dialogue)
Under Construction
* Hammer's Reach
* Under Hammer
* Thunder Hammer
Langganan:
Posting Komentar (Atom)
Tidak ada komentar:
Posting Komentar